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Character Name: Miyaki Masaru (Family name presented first)
Board Name: Miyaki Masaru
Character Gender: Male
Character Age: 18
Zoids: Red Horn, Storm Sworder
AIM Screenname: Miyaki Masaru
Referred By: Google
Character Description and History:
Though young, Masaru stands at a fairly decent 5’9”. Darkly tanned, he usually clothes himself in a thin white trench coat, and a dark shit with jeans. While piloting this jacket is, obviously, put aside to allow for mobility and standing up to the heat that must be put on any pilot. His hair is a dark brown, perhaps a good thing when one looks at his golden-brown eyes. Baring a handsome face scarred only by the slight left hook to his nose—the sign of a broken nose not set so well—he doesn’t particularly worry about vanity.
He was born in a hospital in East Oasis City, Loramere. His parents were mechanics with a sense for finance. They worked hard and left him to study as well as he could in their craft. Unfortunately his appreciation for zoids came to surpass his appreciation for cataloging, cleaning and replacing zoid parts. So he became interested as a child in watching zoid battles. He watched with eagerness as the famous Royal Cup came and was interrupted by the Backdraft Group. He watched the infamous battle of Bit Cloud and Vega Obscura, and cheered every step of the way.
Then the battling commission failed. And everything happened at once. Soon part of his country was under control of the ZBC, and people were running from South Zenebas, some being killed before they could make it into the desert, where they hopefully would meet someone like Masaru’s parents, who dropped their own work to work as traffickers and evacuators. However, even this lead to an increase in his parents’ business. Gustavs and Whale Kings became a specialty and it wasn’t long before the vast majority of their work was transport repair. When he came to the age to begin taking part in the business, he did indeed go to work for them, but the fact that he spent most of his time asking the pilots about how they’d damaged their zoid instead of repairing them suggested his heart wasn’t in it.
It seemed to him that it was a godsend when his parents pulled him aside one day and took him into the desert. After several hours of silence, the Gustav pulled up to an old building he remembered as a shelter during the evacuation. When the doors to this place opened, revealing a pair of new and clean zoids, he was taken back in time, years, and given the answer to an old question. The man his family rescued on their first run had taken with him a pair of zoids, but had been badly injured in the escape. His parents had never answered a question as to what had happened to the man, nor told his name.
Now Masaru knew. He had died.
And this was what they were offering Masaru: “do not align yourself with the killers of our people, and you may have these for a purpose you wish to put them towards.” Though he highly liked the thought of signing up to fight in organized battles, he knew that that would be in some small way, consenting to all the damage the ZBC had done to his people.
So, while perhaps labeled a bandit, Masaru set out for battle. Battle and the truth.
There’s just one little problem—Masaru’s a bit crazy.
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